Speedrun
Half of the accelerator’s current batch are AI companies, doing everything from creating AI-crafted stories to using AI for 3D avatars. “The last game that I worked on at Blizzard took six years and a $250 million budget to ship,” he said, referring to Diablo Immortal. “But wouldn’t it be so great if that kind of quality of game could be done with a 10th of the budget and a 10th of the people?”
We might quibble with how great it is for AI to kill high-paying developer jobs at the largest game companies. But if AI also helps more startups form and be qualitatively competitive, that’s a compelling thought.
Lu says he’s seen firsthand how companies are getting creative, citing Clementine, a startup that went through Speedrun. The company “released a demo where you had to solve a mystery by talking to AI and making sure that they didn’t find out that you were a human,” he said.
That may be a terrifying premise, or a tongue-in-cheek one, depending on how existential a threat you think AI could become.
Lu also mentioned Echo Chunk, a company that raised $1.4 million in a round led by Speedrun.
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